AI Insights · Timothy · April 2022
Top 5 Gacha Games Performance on Android in Europe: Q1 2022
In Q1 2022, the top 5 gacha games on Android in Europe saw notable trends in downloads, revenue, and active users. Sensor Tower data reveals the performance metrics for 8 Ball Pool, Rise of Kingdoms: Lost Crusade, Head Ball 2 - Online Soccer, Genshin Impact: Natlan Launch, and Hero Wars: Alliance.
In the first quarter of 2022, the top 5 gacha games on the Android platform in Europe exhibited interesting trends in terms of weekly downloads, revenue, and active users. Here’s a look at how each game performed according to Sensor Tower's data.
8 Ball Pool from Miniclip.com had a steady performance throughout the quarter. Weekly revenue started at approximately $365K in late December and experienced a gradual decline, reaching around $211K by the end of March. Weekly downloads showed a similar downward trend, beginning at over 327K and decreasing to around 232K. Active users fluctuated slightly but maintained a strong presence, peaking at over 2.5M in mid-January before stabilizing at around 2.3M by the end of the quarter.
Rise of Kingdoms: Lost Crusade by LilithGames saw variations in its metrics. Weekly revenue reached its peak at $802K in late January, with a low of around $476K in late March. Downloads started strong at 417K in mid-January but significantly dropped to approximately 60K by the end of March. Active users followed a similar pattern, peaking at over 2.2M in late February before falling to around 1.2M by the end of the quarter.
Head Ball 2 - Online Soccer from Masomo Gaming showed consistent performance with minor fluctuations. Weekly revenue ranged from $81K in late December to around $31K in late March. Downloads remained relatively stable, starting at 212K and ending at approximately 178K. Active users also showed stability, with numbers fluctuating between 1.9M and 1.5M throughout the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. experienced notable highs and lows. Revenue peaked at around $1.4M in early January and again at $1.1M in late March, with a low of approximately $414K in mid-March. Downloads were highest at 222K in early January and lowest at around 85K in mid-March. Active users peaked at over 2.3M in late January, with a slight decline to around 1.9M by the end of March.
Hero Wars: Alliance from NEXTERS GLOBAL LTD had varied performance metrics. Weekly revenue saw a peak of $881K in mid-February and a low of around $359K in late March. Downloads started at 212K in late January but dropped significantly to around 34K by the end of March. Active users fluctuated, peaking at around 598K in late January and stabilizing at approximately 441K by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.